I mentioned at the beginning of the semester that we were tumblr blogging our classes, the Serious Gaming seminar, 39B and Archaeology and the Media: Film, 136i. Tumblr is a simplified, speed-blogging service that provides a place to “tumble” your thoughts. I appreciate it as a sort of visual short-hand while I’m doing research–I tend to tumble what I’m reading about or thinking about, select quotes and photographs. It makes a nice, general record of your research trajectory. I like that it is an explicit acknowledgement of the marginalia created during the construction of knowledge. Anyway, so we decided to try it out for our classes, with mixed results.
It was great for 136i. The Archaeology and the Media classes tend to be structured discussion sessions, where a lot of examples of movies, television, online video, and other forms of media come up in class. The tumblr blog was a way to track class discussion in a non-intrusive way. It helped that there were two of us–me and Ruth–so one of us could take over while the other typed. If I held the seminar by myself, I might arrange for round-robin of responsibility among the students for tumbling class discussions. Though I have a hard time on occasion with the “multi-tasking” that goes on during class. Having folks referencing online sources and their own previously typed notes can be handy, but I’ve had to ask for “laptops down” many times this semester.
In any case, I found Tumblr to be not only a great “rapid-repository” for references during class, but also appended clips from movies discussed in the readings for students to reference before class. Most of the students had never seen such movies as Double Indemnity and Stagecoach. I was also able to provide a small collection of important links to address issues such as copyright, and finding creative commons-licensed music for their movies. I even threw in a few “fun” links to archaeology videos that circulate among academics, but aren’t often seen by students.
The Serious Games and Virtual Worlds for Archaeology Tumblr blog didn’t fare quite as well. Perhaps it was because so much of the class was oriented toward trying to manage awkward CAD systems in Second Life, or that the readings were primarily about Catalhoyuk or other history games. The students also were not quite as engaged, and did not offer as many examples from their own experience for us to reference on the blog. This class was also completely new, and we had to wrangle material about a subject that is not a fully formed field of inquiry quite yet.
In any case, I could recommend using tumblr for both smaller seminar settings, and for larger classes when there is a TA available to follow the discussion with links to examples and salient points. We are not quite to full immersion–live blogging a lecture so that a powerpoint isn’t necessary, but we’re getting closer. I’m guessing that in the next decade we’ll have it being done for us–word clouds, reference images, and networks of meaning appearing behind us as we lecture. That might actually get the attention of the students…for a second or two.