Do you still use Film Photography in Archaeology? (update)

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Five years ago I posted a poll regarding digital vs film photography in archaeology. I’m finally publishing a lot of my writing about photography (I know, I know!) and I’d like an update on this poll.

Please take a moment to fill it out & share!

 

A Decade of Archaeology in Action on Flickr

Nya lödöse 150312-2439.

Nya lödöse 150312-2439. Sweden.

I’ve been using Flickr for photographs since 2005, and have administered a group “Archaeology in Action” for almost as long. There’s 630 members and almost 4,200 photographs of archaeologists doing that thing we like doing so well.

Archaeologist Mary Weahkee during an Education Outreach event

Archaeologist Mary Weahkee during an Education Outreach event. New Mexico, USA.

Interestingly, being the admin for the group helped me define what it meant to be an “archaeologist in action”–what does our discipline cover? It also helped me define what an archaeological photograph is, exactly. HINT: NOT YOUR TRAVEL PHOTOS OF THE PYRAMIDS. I delete those mercilessly.

Shilla, South Korea - archaeology, planum

Shilla, South Korea – archaeology, planum

Why? Why should I censor the tourists? Aren’t their experiences of the site just as legitimate as ours? Perhaps. But it wasn’t archaeology. The Flickr group was cultivated to be a resource for educators, and to show a diversity of people doing archaeology. That last, active part was also important. Someone in the photo had to be doing something. Even if that someone was behind the camera. The photographer had to make archaeological seeing visible.

Modele Numerique de Terrain d'un chantier archéologique à Fleury-sur-Orne (Calvados-FR).

Modele Numerique de Terrain d’un chantier archéologique à Fleury-sur-Orne (Calvados-FR).

The group has been motoring on, attracting spam, but also, occasionally, surprising me with gorgeous, raw, photos from around the world of the incredible, strange, delightful tasks of archaeology.

Archaeologist Karen Wening surveys the highway right-of-way at the top of San Augustin pass on US Highway 70, about 10 miles east of Las Cruces.

Archaeologist Karen Wening surveys the highway right-of-way at the top of San Augustin pass on US Highway 70, about 10 miles east of Las Cruces.

Recently Flickr took away one of my most favorite functions–note taking. I loved this function as I was able to annotate maps and photographs to explain different features–it was great for outreach. I heard that they’ll add it back soon. Let’s cross our fingers!

Nya Lödöse Project, working on a Harris Matrix.

Nya Lödöse Project, working on a Harris Matrix.

In the meantime, if you have any photos of archaeology in action, sling them toward the group!

Previous photo-based posts highlighting Archaeology in Action. I probably should have made it a series at some point. Or at least had a consistent naming scheme:

Archaeology in Action on Flickr
Archaeology in Action Update
Archaeology in Action, Another Update
Archaeology in Action Around the World
Archaeology Around the World
Community Archaeology in Action

EUROTAST Videos

As part of my postdoc, I’ve been making short videos highlighting the research of the PhD fellows associated with EUROTAST. These are mixtures of footage that was shot previously, my own footage, and Creative Commons found footage.

They have been a challenge to make. Finding the proper visuals and music to accompany the incredibly sensitive research on genetics, identity and the difficult heritage of the Transatlantic Slave Trade has made the creative process much slower and considered than usual.

Still, I’m relatively pleased with how they’ve come out, considering they’re such a mixture of visual and audio resources.

The several I’ve made so far feature an anthropologist, an historical archaeologist, a molecular archaeologist, and an archaeologist-turned-historian. I went for the most visual research first. We’ll see how I handle the more conceptual PhD research of the mathematicians, geneticists, and computer scientists!

Health & Safety for Academic Archaeologists (Part 2)

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With summertime coming around again, it is time for archaeologists to post photos of breathtakingly dangerous practice. I wonder sometimes if the digital age will eventually help improve practice at archaeological excavations through public censure and raised awareness. I’m not sure–my first Health & Safety for Academic Archaeologists (part 1) was posted in 2011 when I was shocked and outraged at stunning disregard for the wellbeing of workers displayed in photographs in the New York Times. But have things changed? Apparently not.

I was alerted to this particular instance from BAJR’s Facebook page, and there are nearly 100 similarly outraged comments below the link. The university backing the project has been notified by members of BAJR, but can we all agree to stop this now? This is not something that we should be teaching students. Projects that post photos like this should not be funded and should come under serious censure.

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We need to do better. We need to teach proper health & safety to the next generation of archaeologists. We need to require project directors and supervisors receive rigorous training.

This 2x1 was excavated to a depth of 3 meters.

This 2×1 was excavated to a depth of 3 meters.

Curious about health & safety on archaeological sites? A good start is the CIfA’s Risk Assessment documents:
http://www.archaeologists.net/codes/ifa

Lest you think this is UK-only, you can garner a very handsome fine from OSHA:
http://www.saa.org/portals/0/saa/publications/saabulletin/15-3/saa12.html

OSHA guide for trenches & excavation:
https://www.osha.gov/Publications/OSHA2226/2226.html

OSHA Trench Excavation Fact Sheet:
https://www.osha.gov/OshDoc/data_Hurricane_Facts/trench_excavation_fs.pdf

* All trenches over 1.5 meters require a protective system.
* All trenches require safe means of egress at all times.

As I said in my previous post:

Never work over your head. Never let anyone tell you that it is a good idea or that you aren’t being tough enough. Never work alone.

Telepresence, Cyborg Archaeology and the Molecular Age

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Come Around, Lost Or Found, by Kendal Murray

Perhaps the greatest gift of my postdoc has been the crash introduction to the Molecular Age. As a digital archaeologist, I have been immersed in all things technoscience, but it was still a revelation to understand the incredible, diverse detail archaeologists can glean from a single tooth. Finding the interfaces between molecular bioarchaeology and digital methods is incredibly exciting, especially as it allows me to articulate a cyborg archaeology–drawing from Donna Haraway, Elizabeth Grosz and N. Katherine Hayles to understand archaeology, artifacts and bodies.

Found, Hound, Common Ground by Kendal Murray

Found, Hound, Common Ground by Kendal Murray

A theme running throughout my research over the years is telepresence, where you are when you are talking on the phone–not with the person you are speaking to, but not quite in the room you are standing in either.  Telepresence is an incredibly productive metaphor for research on the past, not entirely where you are, not in the past, but somewhere in the middle. These themes within archaeology and science came up in the recent Then Dig themed issue: The Senses and Aesthetics of Archaeological Science.

Telepresence is deeply implicated within the Molecular Age; archaeology must now telescope between vastly divergent scales of analysis, from the traces of aDNA to network analyses of regional and temporal change. Digital technology is the connective tissue, our telephone call to the past. But, it turns out, so is art.

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Discreet, Sweet Deceit by Kendal Murray

Kendal Murray’s artwork immediately struck me–her playfulness of scale, in the artifacts containing lifeworlds, microcosms that surround the artifact forever implicated in the artifact. Growing trees from pollen grains found on shoes. With molecular analyses we can hint at those lost lifeworlds, and with augmented reality we can reanimate those lifeworlds, and tie them to the artifacts.

So, yeah. Welcome to my research.

Breaking Blocks and Digging Holes: Archaeology & Minecraft

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Archaeologists have been playing with Minecraft to present the past and the play around with reconstruction. Shawn Graham, as always, is at the forefront of developing archaeological landscapes in Minecraft and if you’d like to try it out, I suggest you read up on Electric Archaeology. I used his instructions to import a digital elevation model (DEM) from the famous Mesolithic site of Star Carr, currently being investigated by Nicky Milner at the University of York.

After a few tweaks, I managed to get a fairly nice, smooth landscape–Star Carr, now a lovely undulating field, was once on the edge of Lake Flixton. Organic materials such as wood preserve very well in the waterlogged peat and so they find lots of spear points, platforms and a deer frontlet or two.

Red deer antler head-dress from Star Carr at the British Museum.

Red deer antler head-dress from Star Carr at the British Museum.

Sadly we did not reconstruct the frontlets–building things in Minecraft is a lot like using Lego. Not fancy, specialist Lego like they have these days, but the basic set. So I got a reasonable model of Star Carr up and running for Yornight, which highlights European Union-funded research at York. I had a lot of help from other people in the department affiliated with the Centre for Digital Heritage.

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Outreach!

We had several computers running on our own local server and kids (mostly boys) went pretty crazy for it. Our set up:

Well, archaeologists working at Star Car have found these circular houses with evidence of postholes, and we’ve made reconstructions based on that. But we aren’t actually sure what exactly the houses looked like. Can you help us think of different ways the houses might have looked?

The virtual world of Star Carr!

The virtual world of Star Carr!

That was pretty much it. A few of the kids tried to build round houses, but as you may have guessed from the Lego-ness of Minecraft, they were still pretty blocky. Some built other houses, out of brick, some built giant flaming towers, and a few somehow made guns and started shooting at each other! I’d say it was a success.

The dungeon-like barrel vault added to the atmosphere.

The dungeon-like barrel vault added to the atmosphere.

We also had a papercraft Breary Banks, another University of York excavation site, and kids colored and cut out models of the camp. I found that having a mix of tactile and digital activities was more inclusive–kids didn’t have to feel forced into doing anything they weren’t used to or were uncomfortable with.

Breary Banks in papercraft!

Breary Banks in papercraft!

Finally, we had the “real tools” of Minecraft, and that seemed, oddly, to be the most popular. It made the connection between tools that archaeologists used and the virtual tools in the game. We had a big nodule of flint, which is used in the game but many kids never made the connection to rocks.

We’re running it again for the local Young Archaeologists Club and for the upcoming Yornight, which will also feature some experimental Oculus Rift visualization. Digital shenanigans continue apace!

#CritBlogArch Virtual Roundtables

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I’m very pleased with the new dedicated issue of Internet Archaeology, Critical Blogging in Archaeology, first conceived at the 2011 Society for American Archaeology sessions in Sacramento. That it has taken so long to publish is entirely on me–working in Qatar and finishing my thesis left me spread a bit thin.

Happily, my postdoc here in the Archaeology Department at the University of York put me in the perfect position to publish the issue in Internet Archaeology, the Open Access journal embedded in the department, edited by the fantastic Judith Winters. Judith put a tremendous amount of effort into producing this issue, and I am deeply grateful for her willingness to be a bit experimental.

We decided to use Open Peer Review, which means that the authors and the reviewers are identified. I’ve found this works really well on Then Dig–peer review becomes less adversarial and more cooperative. Combined with the small group of people doing research on this topic and the complete inability to make these article double-blind, it seemed like a good choice. You can read more about the process in my editorial for the issue.

The other features that we decided to include is the ability to directly comment on the articles and to archive the uses of the #CritBlogArch hashtag on Twitter, to preserve the feedback and conversation surrounding the issue. So far the uptake has been mixed and without clear direction so we decided to create a series of round tables, identifying dates and times to discuss particular articles. The articles are all Open Access, so there should not be any barriers to discussion.

Join us on the following dates and times to discuss these articles on Twitter with the #CritBlogArch hashtag, or leave comments on the articles themselves.

June 16 (16:00 BST)
Mapping the Structure of the Archaeological Web – Shawn Graham
From Blogs to Books: Blogging as Community, Practice and Platform – William Caraher and Andrew Reinhard
Micro-blogging and Online Community – Lorna-Jane Richardson

June 23 (16:00 BST)
Crime, Controversy and the Comments Section: Discussing archaeological looting, trafficking, and the illicit antiquities trade online – Meg Lambert and Donna Yates
Blogging the Field School: Teaching Digital Public Archaeology – Terry P. Brock and Lynne Goldstein
Changing the Way Archaeologists Work: blogging and the development of expertise – Sara Perry

June 30 (16:00 BST)
Online Resistance to Precarious Archaeological Labour – Sam Hardy
Bones, Bodies, and Blogs: Outreach and Engagement in Bioarchaeology – Katy Meyers Emery and Kristina Killgrove
Vlog to Death: Project Eliseg’s Video-Blogging – Joseph Tong, Suzanne Evans, Howard Williams, Nancy Edwards and Gary Robinson

We also encourage responses to Fotis Ifantidis’ photo essay (peer reviewed with other photo essays from Steve Ashby and Jesse Stephen) on Instagram, or Flickr–please drop a comment with a link on Ifantidis’ essay.